It would be easy to dismiss the Apple iPhone 3GS as an inconsequential hardware upgrade. But to do so would underestimate how much, collectively, the phone's new features augment the iPhone experience. With the iPhone 3GS, Apple solidifies its leadership position in a crowded smartphone landscape.
But inside, the iPhone 3GS has been fully redesigned, with new core components (CPU, memory, integrated compass, video recorder) in different locations, no less. And together with the iPhone OS 3.0 upgrade (which makes many compelling features available to existing iPhone customers), the iPhone 3GS stands tall. After pounding on it, I can say that at the full-subsidy prices, the 3GS is a surprisingly worthy upgrade for heavy users of the phone's Web and gaming capabilities, and for general-use apps--even if you're only jumping from the iPhone 3G. Read on to learn why.
Performance:
Apple has played down the upgraded component specs on the iPhone 3GS; instead, the company simply promised noticeably faster performance. And the 3GS, with its CPU boosted (to 600MHz, from the iPhone 3G's 412MHz CPU) and its memory doubled (to 256MB), indeed delivers a noticeably zippier user experience compared with the original iPhone and the iPhone 3G.
Not only do apps open faster, they respond faster, too. These differences were evident in my use over both 3G and Wi-Fi. The annoying lags for accessing data or redrawing a screen are gone; moving around from one complicated Web page to the next feels downright breezy, not onerous.
Call quality and reception remained the usual mixed bag we've come to expect from AT&T. Calls sounded adequate, but sometimes lacked the crisp clarity I've experienced with other handsets, including the T-Mobile G1 and the T-Mobile MyTouch 3G. How much of this is attributable to the AT&T network versus the handset itself is unclear, but moot anyway, given that the phone remains locked to AT&T, and its network is the one iPhone users must contend with.
Apple's claims of longer battery life from the previous generation are true, though not by much. According to the PC World Test Center's battery life tests, the iPhone 3GS had an average talk time 6 hours and 12 minutes--only 34 minutes longer than the iPhone 3G. Still, I couldn't get through a full day of real-world usage without needing a charge (I engaged in talk and data activities, plus checking my location on a map, and shooting off some photos and videos, all with the Wi-Fi connectivity enabled). For data, the company rates the battery at up to 9 hours time over Wi-Fi, and 5 hours over 3G.
Imaging:
Beyond the performance boost, the iPhone 3GS features a notably improved imaging experience that ranks high among the hardware upgrades built into the iPhone 3GS handset. The camera jumps from 2 to 3 megapixels, a welcome if moderate increase that makes the phone's camera somewhat more viable for on-the-go snaps. And the camera now includes a video mode--finally.
In some shots, the focus select had minimal impact on what area of the image appeared sharp. But other shots seemed to benefit greatly, even though when the feature brightened the dark areas, it completely blew out the light areas. The macro mode works invisibly and without intervention. Still, I was annoyed that the autofocus box didn't confirm sharpness for me by turning green, as happens on many point-and-shoot cameras; sharpness was often impossible to tell on the iPhone's screen.
Though Apple boasts of improved low-light handling with the iPhone 3GS camera, I had mixed results with indoor andlow-light shots. A low-light dusk shot ended up being very grainy, with degenerating building details when viewed at full resolution. Some indoor shots looked decent, but others were barely passable and would have clearly benefitted from a flash, had Apple included one. Maybe we'll see Apple catch up to its competition by adding a flash in its next version of the iPhone handset.
The bigger news is the inclusion of video capture and editing. The iPhone 3GS camera app has a slider switch to activate the video camera, which records 30 frames per second video at 640-by-480 resolution. In video mode, the camera shutter turns into a red record button you press once to start recording, and again to end recording.
Sending video is very easy: The phone has integrated hooks into YouTube, MobileMe (Apple's $99-a-year service), and e-mail. Just select the service, and proceed from there; for YouTube, the iPhone 3GS will automatically compress the file in preparation for upload to your YouTube account. Want to trim your video before sending? No problem: The in-player iMovie-like frame editor makes snipping the beginning or end of a clip a breeze.
The video feature has a few other rough spots. You can't easily find the videos you capture: They're lumped in with the rest of the images in your Camera Roll, with the video camera icon and length running along the bottom of the thumbnail. You also can't access your videos from within the iPod music and video player. And, unfortunately, the much-ballyhooed editing feature is rather limited: Once you make an edit, it's done. You can't undo them, and you can't save a copy of the original video--annoying if you want to keep the longer video for yourself and send an excerpt to a friend, for example.
Voice Control:
Voice dialing is fairly common, and has been for years. This is a seemingly basic feature on which the iPhone 3GS is playing catch-up. But, at least it goes further by providing a range of voice controls for both dialing and music playback. When it works, I found it a wonderfully handy feature when driving, or even when walking down a street.
Hold the Home button for a count of three (a count of two invariably took me one page to the left), and the Voice Control screen pops up. Your command options scroll across in a rush, prompting your memory of the available commands (some imprecise mutations of the "accepted" options appeared to work): Play album, previous track, play songs by, dial, call, play, what song is playing, yes, no, cancel, shuffle, play more songs like this.
One detail worth noting: Apple makes the iPhone 3GS more accessible to vision-impaired users through its new Voice Over feature. Once enabled, the phone can talk at you as you navigate among the touchscreen icons.
Display:
The iPhone 3GS has the same 3.5-inch capacitive touchscreen display as its predecessor. The display still looks beautiful, displaying images at 320-by-480-pixel resolution. But these images are a bit "warmer"--they don't have quite the vividness that they do on the iPhone 3G.
As shown by a side-by-side comparison in an earlier article, the iPhone 3G's colors pop more; it has deeper browns at the top of the notepad, and deeper grays in the keyboard. The same screen on an iPhone 3GS has a dullish gray on the keys. In both instances, the auto-brightness setting was off, and the brightness level was identical.
In some images, we detected a slightly greenish cast on the iPhone 3GS. We found the color distinction quite noticeable on screens with white backgrounds, such as the search tab, the calendar, and the photo library. While some of these differences may not have stood out when we looked at the iPhone 3GS on its own, they did when we put the new handset next to the 3G.
Everything Else--Including OS 3.0
A couple of stray features have been crammed into the iPhone 3GS, and while they may seem minor, they're sure to find their fans.
The newly integrated compass is handy for location-based and mapping applications (and if you're communing with Mother Nature). The compass has distinctive, easy-to-read graphics, and it allows applications to orient to your current position. For example, the Maps app will reorient based on your directional heading.
Certainly, the OS 3.0 software update, which makes many cool features available to all iPhone users, could persuade some people to decide they don't need a new handset. Among OS 3.0's features: a landscape keyboard for all core apps; an innovative and useful implementation of cut, copy, and paste, the long-elusive iPhone feature; A2DP stereo Bluetooth; push notifications, an improved call log that shows details like the time and length of a call; spotlight search for searching apps, e-mail (subjects and to/from lines), music, and more; shake to shuffle; voice memos; and support for MMS and tethering, common features bizarrely not available to AT&T until later this summer.
Although the iPhone 3GS offers some compelling improvements for heavy users, I'm disappointed that Apple didn't build more innovations into the handset, to differentiate itself from the pack. Some areas are still lacking, and there's still no true multitasking (you can't log into instant messaging while surfing the Web, for example).
But the performance enhancements do distinguish this otherwise evolutionary step-up phone from its previous iterations. The new features of the 3GS are few but choice. With 32GB of storage and its data and multimedia strengths, Apple's iPhone 3GS is, despite the reservations noted, one of the best smartphones you can buy for the money.
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